OR they felt they left too many clue that she was already dead and felt they had to do something to make the twist work. At some point during the design she was alive but as the game near the end of development they left that scene in not thinking it no longer fit. It is almost like they had a much larget story and some how it got torn up and put together without any thought on how well it came together. Just finished it and the story doesn’t make any sense what so ever. It’s such a powerful and easy way to emotionally affect the player, even if the game overall has a happy ending. I think we’ll see a lot more liked characters getting offed. I guess the sequel would have some issues as you’d have to build up a new character, but just have someone else, say a soldier investigate the wreckage and find all the nasties along with the corpse of the first guy, with charred, shriveled hand still pressing the button that ended it all. If done right, it could even get some players crying. Have some videos with the guy’s family saying goodbye and crying, him getting increasingly hurt while fighting through the hordes of monsters and have him (and the player) knowingly go through all the steps until, crawling, hands shaking, he finally pushes the self-destruct button right before he gets torn apart. That would be awesome, the feeling of hopelessness and noble self-sacrifice could make for an amazing character dynamic. Just push the button, cut to scene of big explosion in space, and the credits roll. Just once, I would like the end mission of a “save earth from space infestation” game to be that you have to run around and self-destruct the ship - and NOT get off of it. Unless there’s something in the background material that gives a reason, I think this is just a plot hole. (As opposed to the “Thanks for making us whole” version of Nicole at the not quite ending, which could just be an image) Still - seems quite a stretch. “Nicole” does manipulate the machinery there, as she does in the shuttle control room, so I guess that might be some support for a physical chassis that Issac is projecting onto.
Also, if they’re all remotely controlled by the hive mind, this doesn’t make the slightest bit of sense. Regarding Nicole - I can’t figure out why you would have to protect her unless it was some other survivor that Issac is hallucinating is Nicole (Kendra? Doesn’t make a bit of sense.) Alternatively, it is some sort of specialty necromorph (which the ending supports, I guess) that other necromorphs mistake as human? That feels weak as well, since we never see the necromorphs turn on each other. That’s not bad, necessarily, just not what I got out of the marketing for the game. It felt much more like System Shock 3 than a survival horror game. That being said, most of the rest of the game didn’t come close to the level of creepy that I was hoping for. I was playing in a dark room, with headphones, and that particular moment nearly sent me to the ED - very well done. First time I jumped out of my chair playing, mostly because her shriek was so loud it rattled my apartment. I did find the final ‘scare moment’ the most frightening thing in the entire game though. If not, that’s when I put this question out to the Internetz. I’ve talked with people who love Dead Space more than life itself, and while I’ve had most of my other annoyances (why the hell does no one else wear a helmet?!) explained, even the DS fanboys I know at work can’t explain this sequence.īut maybe someone here can give a good in-game explanation. I can’t think of any good explanation that doesn’t devolve into “HURPADURP he IMAGINED that whole room!” This annoys me a lot because it’s one huge blatant hole that makes the “twist” of Nicole being dead the whole time feel like a cheap “HA, GOTCHA!” twist rather than a legitimate story element. So, assuming that Nicole was dead the whole time, here’s my request:Ĭan someone give a good explanation for the room where you have to protect Nicole from the Necromorphs in order for her to open the door?
#DEAD SPACE NICOLE HOW TO#
I shit you not, this is a massive spoiler, and if my thread title didn’t warn you, then, I dunno how to help you. I figured I’d throw this here before I ask this same query on the general Internetz, because this is something that bugs me a lot about Dead Space’s story, and I want to make sure I’m not missing something obvious.